I agree, though that probably also means delaying the release of the new books for some time. A revision of the rulebook, even a light one, which is my intention, will eat up a lot of time and effort I might otherwise want to devote to supplements and adventures. There's a lot to ponder here.
It's been a few months since this post. I was wondering whether the time had given you any clearer idea of timescale and nature of release. I've never played it but I've read 1ks since it's release and longed to get it to my table. Would it be 2026 or likely later?
My timeframe is still very loose. My *hope* is to have a workable draft of the second edition done by sometime in the spring of next year, followed by playtesting and editing during the later spring and summer. If that all goes well, there's a chance I might — might — be ready to release the game toward the end of next year, but that assumes so many things going right that I have no way of predicting.
I personally would rather see support for the existing rules than wait for a rules revision. My fear is that you’ll run out of TS steam during the revision and we’ll just end up with two sets of rules and no real support for either. That’s not a criticism, you’ve already done far more than most of us ever will!
To be honest, that's my fear, too, which is why I'm of two minds about the question. My current plan, such as it is, remains to get issue #2 of Imperio done soon (within the next couple of months, tops) and to begin work on issue #3 while also evaluating how soon I can get a larger book done. Threshold seems doable in a short period and its content is mostly setting and adventure-related, so, even if I do go ahead with a revision, it won't be affected by any changes.
While I don't play TS since I use Traveller or Star Wars D6 for my sci-fi. I do use material from the supplements, especially Imperio and would definitely buy more 'zine issues.
I never tried Thousand Suns, but seeing this post made me curious. I love Classic Traveller but there are some clunky bits that could use smoothing out. I also prefer the open sci-fi world of the 1977 edition.
From what I see online Thousand Suns might be a good fit for the kind of sci-fi I’m looking for! I’m excited to see where you take it!
The book was never planned as anything other than as a digest-sized book. Even its original (2008) edition was digest-sized. That said, I agree that the font size is small. That's probably partially a function of wanting to keep the page count relatively low. Had the point size been bigger, I suspect it would have added considerably to the book's overall length. That said, this is a helpful observation. Thanks!
I think a relaunch of the original title would be helpful if it was done along side the new books.
I agree, though that probably also means delaying the release of the new books for some time. A revision of the rulebook, even a light one, which is my intention, will eat up a lot of time and effort I might otherwise want to devote to supplements and adventures. There's a lot to ponder here.
It's been a few months since this post. I was wondering whether the time had given you any clearer idea of timescale and nature of release. I've never played it but I've read 1ks since it's release and longed to get it to my table. Would it be 2026 or likely later?
My timeframe is still very loose. My *hope* is to have a workable draft of the second edition done by sometime in the spring of next year, followed by playtesting and editing during the later spring and summer. If that all goes well, there's a chance I might — might — be ready to release the game toward the end of next year, but that assumes so many things going right that I have no way of predicting.
I wish I could be more certain.
That's good to know. And I was just curious whether you did have an idea. I'll not be pestering you for weekly updates!
I never played Thousand Suns, but I would definitely enjoy something more streamlined. I also second the comment about the small font size.
I personally would rather see support for the existing rules than wait for a rules revision. My fear is that you’ll run out of TS steam during the revision and we’ll just end up with two sets of rules and no real support for either. That’s not a criticism, you’ve already done far more than most of us ever will!
To be honest, that's my fear, too, which is why I'm of two minds about the question. My current plan, such as it is, remains to get issue #2 of Imperio done soon (within the next couple of months, tops) and to begin work on issue #3 while also evaluating how soon I can get a larger book done. Threshold seems doable in a short period and its content is mostly setting and adventure-related, so, even if I do go ahead with a revision, it won't be affected by any changes.
While I don't play TS since I use Traveller or Star Wars D6 for my sci-fi. I do use material from the supplements, especially Imperio and would definitely buy more 'zine issues.
That's a very useful bit of information. Thanks!
I never tried Thousand Suns, but seeing this post made me curious. I love Classic Traveller but there are some clunky bits that could use smoothing out. I also prefer the open sci-fi world of the 1977 edition.
From what I see online Thousand Suns might be a good fit for the kind of sci-fi I’m looking for! I’m excited to see where you take it!
If you drop me a private message, I can send you a copy of the rulebook in PDF to see if it's to your liking.
That is so kind! I might have it already though. I need to check my RPG folder of “games to read” first.
My eyes were bigger than my stomach when it came to RPG pdfs for a while. lol
If you find you don't have a copy of the 2011 edition, drop me a line. The offer still stands.
Talking of Thousand Suns I do have an issue with its format.
While A5/Digesr is handy the font is very small almost as if the corebbok was planned for A4/Letter and then shrunk as an afterthought.
The book was never planned as anything other than as a digest-sized book. Even its original (2008) edition was digest-sized. That said, I agree that the font size is small. That's probably partially a function of wanting to keep the page count relatively low. Had the point size been bigger, I suspect it would have added considerably to the book's overall length. That said, this is a helpful observation. Thanks!