Very atmospheric stuff, I want to play this class right away. But how do you use the first relic? Does it give a bonus automatically on the first initiative/ambush test of the day, or do you choose to when to use it?
I'm glad you like it. One of my biggest problems with the portrayal of magic in most fantasy RPGs is not the mechanics, but the overall blandness of the presentation. This is part of my attempt to do something that avoids that.
Very atmospheric stuff, I want to play this class right away. But how do you use the first relic? Does it give a bonus automatically on the first initiative/ambush test of the day, or do you choose to when to use it?
I imagined its use being a choice by the conjurer until the next sunrise. I suppose I should make that more clear.
Very cool items and spells. Giving me ideas for my "The Worm that is Worshipped" adventure.
Holy shit this is EXTREMELY cool.
I'm glad you like it. One of my biggest problems with the portrayal of magic in most fantasy RPGs is not the mechanics, but the overall blandness of the presentation. This is part of my attempt to do something that avoids that.