I bought Thousand Suns when I was 19 and read it cover to cover. I had only played Pathfinder before that, and had never heard of Traveler. I ran two campaigns using the system, and had a blast. Reading this post convinced me to check if I still had the book, and sure enough, I did. This is a great system with good vibes.
Yes, absolutely. In fact, producing good adventures is something I've been thinking a lot about lately. I'll probably have a post about it in the near future, because it's a topic about which I have increasingly strong feelings.
I bought Thousand Suns when I was 19 and read it cover to cover. I had only played Pathfinder before that, and had never heard of Traveler. I ran two campaigns using the system, and had a blast. Reading this post convinced me to check if I still had the book, and sure enough, I did. This is a great system with good vibes.
In honesty, you had me at "roll 2d12." Any game with a d12 core mechanic is a winner in my book. :-)
Looks like an interesting game. Might just have to check out the second edition when it is out.
On a somewhat more serious note: are you interested in wholesaling the new edition? My volume won't be huge, but I'd be happy to stock it.
When I'm closer to actually releasing it, we can talk about that. I'd love to see the game available more widely.
Question: do you plan on creating adventures for Thousand Suns? I often yearn for good and well-organized Sci-Fi advenures.
Yes, absolutely. In fact, producing good adventures is something I've been thinking a lot about lately. I'll probably have a post about it in the near future, because it's a topic about which I have increasingly strong feelings.
I'm in!